Also known as the Deck of Hazards, the Deck of Many Things is one of the unique wondrous items that can be found anywhere in the world of Dungeons & Dragons.
The official rules can be found in the Dungeon Master’s Guide on page 162.
Deck of Many Things
Wondrous item, legendary
Usually found in a box or pouch, this deck contains a number of cards made of ivory or vellum. Most (75 percent) of these decks have only thirteen cards, but the rest have twenty-two.
Before you draw a card, you must declare how many cards you intend to draw and then draw them randomly (you can use an altered deck of playing cards to simulate the deck). Any cards drawn in excess of this number have no effect. Otherwise, as soon as you draw a card from the deck, its magic takes effect. You must draw each card no more than 1 hour after the previous draw. If you fail to draw the chosen number, the remaining number of cards fly from the deck on their own and take effect all at once.
Once a card is drawn, it fades from existence. Unless the card is the Fool or the Jester, the card reappears in the deck, making it possible to draw the same card twice.
To use our online Deck of Many Things just click the button above. You can choose whether to have a full deck of 22 cards or a half deck of 13 cards.
Mouse over or click on the image to see the individual card’s text.
If you draw the Jester or the Fool, it will be removed from the deck after being drawn. You can simply hit the toggle to add or remove them from the online Deck of Many Things.
Before starting GameCows with his wife Kendra, he used to teach English Language Arts in the US. He combined his love of gaming with education to create fun game-based learning lessons until he eventually decided to run GameCows with Kendra full-time. He’s known for pouring over rulebooks in his spare time, being the rule master during game night, and as the perma DM in his DnD group. Bryan loves board games, writing, traveling, and above all his wife and partner in crime, Kendra.