- Name: Darkmantle
- Size: Small
- Type: monstrosity
- Alignment: Darkmantle
Darkmantle 5e stats
- Armor class: 11
- Hit Points: 22
- Hit Dice: 5d6
- Hit Points Roll: 5d6+5
- Speed: Walk 10 ft. Fly 30 ft.
- Strength: 16
- Dexterity: 12
- Constitution: 13
- Intelligence: 2
- Wisdom: 10
- Charisma: 5
Traits
- Skills Stealth +3
- Senses Passive Perception 10 Blindsight 60 ft.
- Challenge 0.5 (100 XP)
Special Abilities
Echolocation: The darkmantle can’t use its blindsight while deafened.
False Appearance: While the darkmantle remains motionless, it is indistinguishable from a cave formation such as a stalactite or stalagmite.
Actions
Crush: Melee Weapon Attack: +5 to hit, reach 5 ft., one creature. Hit: 6 (1d6 + 3) bludgeoning damage, and the darkmantle attaches to the target. If the target is Medium or smaller and the darkmantle has advantage on the attack roll, it attaches by engulfing the target’s head, and the target is also blinded and unable to breathe while the darkmantle is attached in this way.
While attached to the target, the darkmantle can attack no other creature except the target but has advantage on its attack rolls. The darkmantle’s speed also becomes 0, it can’t benefit from any bonus to its speed, and it moves with the target.
A creature can detach the darkmantle by making a successful DC 13 Strength check as an action. On its turn, the darkmantle can detach itself from the target by using 5 feet of movement.
- Attack Bonus: 5
- Damage: Bludgeoning
- Damage Dice: 1d6+3
Darkness Aura: A 15-foot radius of magical darkness extends out from the darkmantle, moves with it, and spreads around corners. The darkness lasts as long as the darkmantle maintains concentration, up to 10 minutes (as if concentrating on a spell). Darkvision can’t penetrate this darkness, and no natural light can illuminate it. If any of the darkness overlaps with an area of light created by a spell of 2nd level or lower, the spell creating the light is dispelled.
Before starting GameCows with his wife Kendra, he used to teach English Language Arts in the US. He combined his love of gaming with education to create fun game-based learning lessons until he eventually decided to run GameCows with Kendra full-time. He’s known for pouring over rulebooks in his spare time, being the rule master during game night, and as the perma DM in his DnD group. Bryan loves board games, writing, traveling, and above all his wife and partner in crime, Kendra.