Crocodile 5e
- Name: Crocodile
- Size: Large
- Type: beast
- Alignment: Crocodile
Crocodile 5e stats
- Armor class: 12
- Hit Points: 19
- Hit Dice: 3d10
- Hit Points Roll: 3d10+3
- Speed: Walk 20 ft. Swim 20 ft.
- Strength: 15
- Dexterity: 10
- Constitution: 13
- Intelligence: 2
- Wisdom: 10
- Charisma: 5
Traits
- Skills Stealth +2
- Senses Passive Perception 10
- Challenge 0.5 (100 XP)
Special Abilities
Hold Breath: The crocodile can hold its breath for 15 minutes.
Actions
Bite: Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 7 (1d10 + 2) piercing damage, and the target is grappled (escape DC 12). Until this grapple ends, the target is restrained, and the crocodile can’t bite another target
- Attack Bonus: 4
- Damage: Bludgeoning
- Damage Dice: 1d10+2