Cloud Giant 5e
- Name: Cloud Giant
- Size: Huge
- Type: giant
- Alignment: Cloud Giant
Cloud Giant 5e stats
- Armor class: 14
- Hit Points: 200
- Hit Dice: 16d12
- Hit Points Roll: 16d12+96
- Speed: Walk 40 ft.
- Strength: 27
- Dexterity: 10
- Constitution: 22
- Intelligence: 12
- Wisdom: 16
- Charisma: 16
Traits
- Skills Saving Throw: CON +10, Saving Throw: WIS +7, Saving Throw: CHA +7, Insight +7, Perception +7
- Senses Passive Perception 17
- Languages Common, Giant
- Challenge 9 (5000 XP)
Special Abilities
Keen Smell: The giant has advantage on Wisdom (Perception) checks that rely on smell.
Innate Spellcasting: The giant’s innate spellcasting ability is Charisma. It can innately cast the following spells, requiring no material components:
At will: detect magic, fog cloud, light
3/day each: feather fall, fly, misty step, telekinesis
1/day each: control weather, gaseous form
Actions
Multiattack: The giant makes two morningstar attacks.
Morningstar: Melee Weapon Attack: +12 to hit, reach 10 ft., one target. Hit: 21 (3d8 + 8) piercing damage.
- Attack Bonus: 12
- Damage: Piercing
- Damage Dice: 3d8+8
Rock: Ranged Weapon Attack: +12 to hit, range 60/240 ft., one target. Hit: 30 (4d10 + 8) bludgeoning damage.
- Attack Bonus: 12
- Damage: Bludgeoning
- Damage Dice: 4d10+8