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Cloud Giant 5e

Cloud Giant 5e
  • Name: Cloud Giant
  • Size: Huge
  • Type: giant
  • Alignment: Cloud Giant

Cloud Giant 5e stats

  • Armor class: 14
  • Hit Points: 200
  • Hit Dice: 16d12
  • Hit Points Roll: 16d12+96
  • Speed: Walk 40 ft.
  • Strength: 27
  • Dexterity: 10
  • Constitution: 22
  • Intelligence: 12
  • Wisdom: 16
  • Charisma: 16

Traits

  • Skills Saving Throw: CON +10, Saving Throw: WIS +7, Saving Throw: CHA +7, Insight +7, Perception +7
  • Senses Passive Perception 17
  • Languages Common, Giant
  • Challenge 9 (5000 XP)

Special Abilities

Keen Smell: The giant has advantage on Wisdom (Perception) checks that rely on smell.

Innate Spellcasting: The giant’s innate spellcasting ability is Charisma. It can innately cast the following spells, requiring no material components:

At will: detect magic, fog cloud, light
3/day each: feather fall, fly, misty step, telekinesis
1/day each: control weather, gaseous form

Actions

Multiattack: The giant makes two morningstar attacks.

Morningstar: Melee Weapon Attack: +12 to hit, reach 10 ft., one target. Hit: 21 (3d8 + 8) piercing damage.

  • Attack Bonus: 12
  • Damage: Piercing
  • Damage Dice: 3d8+8

Rock: Ranged Weapon Attack: +12 to hit, range 60/240 ft., one target. Hit: 30 (4d10 + 8) bludgeoning damage.

  • Attack Bonus: 12
  • Damage: Bludgeoning
  • Damage Dice: 4d10+8