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Conjure Volley 5e Spell

Source: Player’s Handbook Spell Description You fire a piece of nonmagical ammunition from a ranged weapon or throw a nonmagical weapon into the air and

Earthbind 5e Spell

Source: Xanathar’s Guide to Everything Spell Description Choose one creature you can see within range. Yellow strips of magical energy loop around the creature. The

Aura of Purity 5e Spell

Source: Player’s Handbook Spell Description Purifying energy radiates from you in an aura with a 30-foot radius. Until the spell ends, the aura moves with

Searing Smite 5e Spell

Source: Player’s Handbook Spell Description The next time you hit a creature with a melee weapon attack during the spell’s duration, your weapon flares with

Staggering Smite 5e Spell

Source: Player’s Handbook Spell Description: The next time you hit a creature with a melee weapon attack during this spell’s duration, your weapon pierces both

Destructive Wave 5e Spell

Source: Player’s Handbook Spell Description: You strike the ground, creating a burst of divine energy that ripples outward from you. Each creature you choose within

Aura of Life 5e Spell

Source: Player’s Handbook Spell Description: Life-preserving energy radiates from you in an aura with a 30-foot radius. Until the spell ends, the aura moves with

Arms of Hadar 5e

Source: Player’s Handbook You invoke the power of Hadar, the Dark Hunger. Tendrils of dark energy erupt from you and batter all creatures within 10

Lightning Arrow 5e

Source: Player’s Handbook Spell Description: The next time you make a ranged weapon attack during the spell’s duration, the weapon’s ammunition, or the weapon itself

Swift Quiver 5e Spell

Source: Player’s Handbook Spell Description: You transmute your quiver so it produces an endless supply of nonmagical ammunition, which seems to leap into your hand

Thunderous Smite 5e Spell

Source: Player’s Handbook Spell Description: The first time you hit with a melee weapon attack during this spell’s duration, your weapon rings with thunder that

Silvery Barbs 5e Spell

Source: Strixhaven: A Curriculum of Chaos Spell Description: Healing energy radiates from you in an aura with a 30-foot radius. Until the spell ends, the

Aura of Vitality 5e Spell

Source: Player’s Handbook Spell Description Healing energy radiates from you in an aura with a 30-foot radius. Until the spell ends, the aura moves with

Hail of Thorns 5e Spell

Source: Player’s Handbook Spell Description: The next time you hit a creature with a ranged weapon attack before the spell ends, this spell creates a

Wrathful Smite 5e Spell

Source: Player’s Handbook Spell Description: The next time you hit with a melee weapon attack during this spell’s duration, your attack deals an extra 1d6

Ray of Sickness 5e Spell

Spell Description Source: Player’s Handbook A ray of sickening greenish energy lashes out toward a creature within range. Make a ranged spell attack against the

Wither and Bloom 5e Spell

Source: Strixhaven: Curriculum of Chaos (page 38) Spell Description You invoke both death and life upon a 10-foot-radius sphere centered on a point within range. Each creature

Spirit Shroud 5e Spell

Source: Tasha’s Cauldron of Everything (page 108) Spell Description You call forth spirits of the dead, which flit around you for the spell’s duration. The spirits are

Tasha’s Caustic Brew 5e Spell

Source: Tasha’s Cauldron of Everything (page 115) Spell Description: A stream of acid emanates from you in a line 30 feet long and 5 feet wide in

Sending Stones 5e

Wondrous item, uncommon Weight: ½ lb.Estimated Value: 2,000 gp Sending Stones come in pairs, with each smooth stone carved to match the other so the pairing is