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Calm Emotions 5e Spell

Calm Emotions 5e Spell

Spell Description

You attempt to suppress strong emotions in a group of people. Each humanoid in a 20-foot-radius sphere centered on a point you choose within range must make a charisma saving throw; a creature can choose to fail this saving throw if it wishes. If a creature fails its saving throw, choose one of the following two effects. You can suppress any effect causing a target to be charmed or frightened. When this spell ends, any suppressed effect resumes, provided that its duration has not expired in the meantime. Alternatively, you can make a target indifferent about creatures of your choice that it is hostile toward. This indifference ends if the target is attacked or harmed by a spell or if it witnesses any of its friends being harmed. When the spell ends, the creature becomes hostile again, unless the DM rules otherwise.

Calm Emotions 5e Stats

  • Range: 60 feet
  • Components: V, S
  • Duration: Up to 1 minute
  • Concentration: true
  • Casting Time: 1 action
  • Level: 2
  • Area of Effect: 20, sphere
  • School: Enchantment
  • Classes: Bard, Cleric
  • Subclasses: Lore