- Name: Bulette
- Size: Large
- Type: monstrosity
- Alignment: Bulette
Bulette 5e stats
- Armor class: 17
- Hit Points: 94
- Hit Dice: 9d10
- Hit Points Roll: 9d10+45
- Speed: Walk 40 ft. Burrow 40 ft.
- Strength: 19
- Dexterity: 11
- Constitution: 21
- Intelligence: 2
- Wisdom: 10
- Charisma: 5
Traits
- Skills Perception +6
- Senses Passive Perception 16 Darkvision 60 ft. Tremorsense 60 ft.
- Challenge 5 (1800 XP)
Special Abilities
Standing Leap: The bulette’s long jump is up to 30 ft. and its high jump is up to 15 ft., with or without a running start.
Actions
Bite: Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 30 (4d12 + 4) piercing damage.
- Attack Bonus: 7
- Damage: Piercing
- Damage Dice: 4d12+4
Deadly Leap: If the bulette jumps at least 15 ft. as part of its movement, it can then use this action to land on its ft. in a space that contains one or more other creatures. Each of those creatures must succeed on a DC 16 Strength or Dexterity saving throw (target’s choice) or be knocked prone and take 14 (3d6 + 4) bludgeoning damage plus 14 (3d6 + 4) slashing damage. On a successful save, the creature takes only half the damage, isn’t knocked prone, and is pushed 5 ft. out of the bulette’s space into an unoccupied space of the creature’s choice. If no unoccupied space is within range, the creature instead falls prone in the bulette’s space.
Before starting GameCows with his wife Kendra, he used to teach English Language Arts in the US. He combined his love of gaming with education to create fun game-based learning lessons until he eventually decided to run GameCows with Kendra full-time. He’s known for pouring over rulebooks in his spare time, being the rule master during game night, and as the perma DM in his DnD group. Bryan loves board games, writing, traveling, and above all his wife and partner in crime, Kendra.