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Blinding Smite 5e Spell

Blinding Smite 5e Spell

Source: Player’s Handbook

Spell Description

The next time you hit a creature with a melee weapon attack during this spell’s duration, you weapon flares with a bright light, and the attack deals an extra 3d8 radiant damage to the target. Additionally, the target must succeed on a Constitution saving throw or be blinded until the spell ends.

A creature blinded by this spell makes another Constitution saving throw at the end of each of its turns. On a successful save, it is no longer blinded.

Lvl Dice Min Avg Max
1st
2nd
3rd 3d8 3 13.5 24
4th
5th
6th
7th
8th
9th

Blinding Smite 5e Stats

3rd-level evocation

  • Casting Time: 1 bonus action
  • Range: Self
  • Components: V
  • Duration: Concentration, up to 1 minute