Azer 5e
- Name: Azer
- Size: Medium
- Type: elemental
- Alignment: Azer
Azer 5e stats
- Armor class: 15, 17
- Hit Points: 39
- Hit Dice: 6d8
- Hit Points Roll: 6d8+12
- Speed: Walk 30 ft.
- Strength: 17
- Dexterity: 12
- Constitution: 15
- Intelligence: 12
- Wisdom: 13
- Charisma: 10
Traits
- Skills Saving Throw: CON +4
- Senses Passive Perception 11
- Languages Ignan
- Challenge 2 (450 XP)
Special Abilities
Heated Body: A creature that touches the azer or hits it with a melee attack while within 5 ft. of it takes 5 (1d10) fire damage.
Heated Weapons: When the azer hits with a metal melee weapon, it deals an extra 3 (1d6) fire damage (included in the attack).
Illumination: The azer sheds bright light in a 10-foot radius and dim light for an additional 10 ft..
Actions
Warhammer: Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) bludgeoning damage, or 8 (1d10 + 3) bludgeoning damage if used with two hands to make a melee attack, plus 3 (1d6) fire damage.
- Attack Bonus: 5
- Damage: Bludgeoning, Fire
- Damage Dice: 1d8+3, 1d6