- Name: Azer
- Size: Medium
- Type: elemental
- Alignment: Azer
Azer 5e stats
- Armor class: 15, 17
- Hit Points: 39
- Hit Dice: 6d8
- Hit Points Roll: 6d8+12
- Speed: Walk 30 ft.
- Strength: 17
- Dexterity: 12
- Constitution: 15
- Intelligence: 12
- Wisdom: 13
- Charisma: 10
Traits
- Skills Saving Throw: CON +4
- Senses Passive Perception 11
- Languages Ignan
- Challenge 2 (450 XP)
Special Abilities
Heated Body: A creature that touches the azer or hits it with a melee attack while within 5 ft. of it takes 5 (1d10) fire damage.
Heated Weapons: When the azer hits with a metal melee weapon, it deals an extra 3 (1d6) fire damage (included in the attack).
Illumination: The azer sheds bright light in a 10-foot radius and dim light for an additional 10 ft..
Actions
Warhammer: Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) bludgeoning damage, or 8 (1d10 + 3) bludgeoning damage if used with two hands to make a melee attack, plus 3 (1d6) fire damage.
- Attack Bonus: 5
- Damage: Bludgeoning, Fire
- Damage Dice: 1d8+3, 1d6
Before starting GameCows with his wife Kendra, he used to teach English Language Arts in the US. He combined his love of gaming with education to create fun game-based learning lessons until he eventually decided to run GameCows with Kendra full-time. He’s known for pouring over rulebooks in his spare time, being the rule master during game night, and as the perma DM in his DnD group. Bryan loves board games, writing, traveling, and above all his wife and partner in crime, Kendra.