Aura of Vitality 5e Spell Description
A quick glance at the Player’s Handbook will tell you the basic form that the spell takes…
Healing energy radiates from you in an aura with a 30-foot radius. Until the spell ends, the aura moves with you, centered on you. You can use a bonus action to cause one creature in the aura (including you) to regain 2d6 hit points.
Lvl | Dice | Min | Avg | Max |
---|---|---|---|---|
3rd | 2d6 | 2 | 7 | 12 |
Aura of Vitality 5e Stats
- 3rd-level Evocation
- Casting Time: 1 action
- Range: Self (30-foot radius)
- Components: V
- Duration: Concentration, up to 1 minute
Spell Lists: Cleric, Druid, Paladin
Is Aura of Vitality 5e spell good?
All healing spells are useful for the adventuring party to have tucked away in case of an emergency.
It can be the difference between a massive hole in your combat line through which hordes of beasties intent on hurting you are pouring, and a solid shield wall keeping everyone else safe.
But, Aura of Vitality takes a bit of preparation, is only modestly effective, and requires your full concentration. Keep shopping around; there are better spells available.
Kendra has always been a hardcore fantasy nerd. Growing up in the worlds of Tolkien, Sanderson, Jordan, and Abercrombie, DnD & board games just came naturally. She and her husband, Bryan, started GameCows.com in 2018 as a fun passion project that just took over their lives. An avid board gamer since childhood and chronic DnD chronicler for more than two decades, she loves to play, write, travel, and learn dead languages. She is also a professional content writer at SlashGear.com