Aura of Life creates a healing space radiating 30 feet from the caster when cast. Any non-hostile creature within the aura has a resistance to necrotic damage. Non-hostile creatures starting their turn in the aura regain 1 HP if at 0 HP.
Aura of Life 5e Spell Description
Source: Player’s Handbook
Life-preserving energy radiates from you in an aura with a 30-foot radius. Until the spell ends, the aura moves with you, centered on you. Each non-hostile creature in the aura (including you) has resistance to necrotic damage, and its hit point maximum can’t be reduced. In addition, a non-hostile, living creature regains 1 hit point when it starts its turn in the aura with 0 hit points.
Aura of Life 5e Stats
|Casting Time||1 action|
|Range||Self (30-foot radius)|
|Duration||Concentration, up to 10 minutes|
|Spell Lists||Cleric, Paladin|
Is Aura of Life a good spell?
Aura of Life is a good spell. It can be a formidable way to keep an entire party alive in a desperate situation.
Jillian started learning Dungeons & Dragons in 2014. After being encouraged by a friend to make a character, she became fully involved in character creation and later became an awesome Dungeon Master. Jillian strives to use her creativity to spread her knowledge of DnD and interpret the ruleset.