Adult Silver Dragon 5e

  • Name: Adult Silver Dragon
  • Size: Huge
  • Type: dragon
  • Alignment: Adult Silver Dragon

Adult Silver Dragon 5e stats

  • Armor class: 19
  • Hit Points: 243
  • Hit Dice: 18d12
  • Hit Points Roll: 18d12+126
  • Speed: Walk 40 ft. Fly 80 ft.
  • Strength: 27
  • Dexterity: 10
  • Constitution: 25
  • Intelligence: 16
  • Wisdom: 13
  • Charisma: 21

Traits

  • Skills Saving Throw: DEX +5, Saving Throw: CON +12, Saving Throw: WIS +6, Saving Throw: CHA +10, Arcana +8, History +8, Perception +11, Stealth +5
  • Senses Passive Perception 21 Blindsight 60 ft. Darkvision 120 ft.
  • Languages Common, Draconic
  • Challenge 16 (15000 XP)

Special Abilities

Legendary Resistance: If the dragon fails a saving throw, it can choose to succeed instead.

Actions

Multiattack: The dragon can use its Frightful Presence. It then makes three attacks: one with its bite and two with its claws.

Bite: Melee Weapon Attack: +13 to hit, reach 10 ft., one target. Hit: 19 (2d10 + 8) piercing damage.

  • Attack Bonus: 13
  • Damage: Piercing
  • Damage Dice: 2d10+8

Claw: Melee Weapon Attack: +13 to hit, reach 5 ft., one target. Hit: 15 (2d6 + 8) slashing damage.

  • Attack Bonus: 13
  • Damage: Slashing
  • Damage Dice: 2d6+8

Tail: Melee Weapon Attack: +13 to hit, reach 15 ft., one target. Hit: 17 (2d8 + 8) bludgeoning damage.

  • Attack Bonus: 13
  • Damage: Bludgeoning
  • Damage Dice: 2d8+8

Frightful Presence: Each creature of the dragon’s choice that is within 120 feet of the dragon and aware of it must succeed on a DC 18 Wisdom saving throw or become frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature’s saving throw is successful or the effect ends for it, the creature is immune to the dragon’s Frightful Presence for the next 24 hours.

Breath Weapons: The dragon uses one of the following breath weapons.
Cold Breath. The dragon exhales an icy blast in a 60-foot cone. Each creature in that area must make a DC 20 Constitution saving throw, taking 58 (13d8) cold damage on a failed save, or half as much damage on a successful one.
Paralyzing Breath. The dragon exhales paralyzing gas in a 60-foot cone. Each creature in that area must succeed on a DC 20 Constitution saving throw or be paralyzed for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.

Legendary Actions

Detect: The dragon makes a Wisdom (Perception) check.

Tail Attack: The dragon makes a tail attack.

Wing Attack (Costs 2 Actions): The dragon beats its wings. Each creature within 10 ft. of the dragon must succeed on a DC 22 Dexterity saving throw or take 15 (2d6 + 8) bludgeoning damage and be knocked prone. The dragon can then fly up to half its flying speed.

  • Damage: Bludgeoning
  • Damage: 2d6+8
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